Unwanted artifacts on faces was definitely a problem on some of them. There's also a version of AyoniMix with the VAE baked in: One possibility is that you didn't use a VAE with the model (as is suggested on the model's page). I'm not sure what happened in your example without seeing the full prompts and settings. I made sure that I used AyoniMix in all of them so that the portraits would stay consistent. I just thought this would be a fun subject to teach me how to use these tools better. Original portraits are of course beloved and awesome. No disrespect meant to the original character portrait artists. If you want to get rid of them, then just delete the override folder. If you want to use these in the game, TheDraikenWeAre kindly created a downloadable package.Ĭreate a folder named "override" in your Baldur's Gate II Enhanced Edition folder and copy the character portrait files directly there. This concludes all the companion character portraits in BG2 Enchanced Edition. Tattoo and the different lighting made it difficult to keep it looking consistent with the others. Most difficult one this time was Rasaad yn Bashir.
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